<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Tihomir Selak — field notes</title><description>Field notes on software, leadership, practical AI, and experiments that became useful.</description><link>https://blog.tihomir-selak.from.hr/</link><item><title>Why I’m rebuilding this blog</title><link>https://blog.tihomir-selak.from.hr/writing/why-rebuilding-this-blog/</link><guid isPermaLink="true">https://blog.tihomir-selak.from.hr/writing/why-rebuilding-this-blog/</guid><description>Why I revisited all six posts from the old archive and the editorial standard I want this publication to meet.</description><pubDate>Thu, 24 Sep 2026 00:00:00 GMT</pubDate></item><item><title>What physics means by observation</title><link>https://blog.tihomir-selak.from.hr/writing/what-physics-means-by-observation/</link><guid isPermaLink="true">https://blog.tihomir-selak.from.hr/writing/what-physics-means-by-observation/</guid><description>A short guide to measurement in quantum experiments—and why the word observer does not mean a conscious person.</description><pubDate>Sun, 22 Sep 2024 00:00:00 GMT</pubDate></item><item><title>Fast judgments and modern decisions</title><link>https://blog.tihomir-selak.from.hr/writing/fast-judgments-and-modern-decisions/</link><guid isPermaLink="true">https://blog.tihomir-selak.from.hr/writing/fast-judgments-and-modern-decisions/</guid><description>A narrower look at cognitive shortcuts, uncertainty, and practical ways to slow down consequential choices.</description><pubDate>Sat, 20 Apr 2024 00:00:00 GMT</pubDate></item><item><title>Growth, culture, and reinvention in game studios</title><link>https://blog.tihomir-selak.from.hr/writing/growth-culture-and-reinvention-in-games/</link><guid isPermaLink="true">https://blog.tihomir-selak.from.hr/writing/growth-culture-and-reinvention-in-games/</guid><description>What a few public records can—and cannot—tell us about the changing conditions around game development.</description><pubDate>Sun, 04 Feb 2024 00:00:00 GMT</pubDate></item><item><title>When a story becomes an advertisement</title><link>https://blog.tihomir-selak.from.hr/writing/storytelling-and-product-placement/</link><guid isPermaLink="true">https://blog.tihomir-selak.from.hr/writing/storytelling-and-product-placement/</guid><description>A retrospective on a 2024 branded-story experiment, the line between narrative and promotion, and why disclosure belongs near the story.</description><pubDate>Thu, 25 Jan 2024 00:00:00 GMT</pubDate></item><item><title>Building an AI-assisted visual story</title><link>https://blog.tihomir-selak.from.hr/writing/building-an-ai-visual-story/</link><guid isPermaLink="true">https://blog.tihomir-selak.from.hr/writing/building-an-ai-visual-story/</guid><description>A retrospective on shaping a short story for children with generated text, images, voice, and music—and the limits of the experiment.</description><pubDate>Sun, 21 Jan 2024 00:00:00 GMT</pubDate></item><item><title>From code completion to architecture</title><link>https://blog.tihomir-selak.from.hr/writing/from-code-completion-to-architecture/</link><guid isPermaLink="true">https://blog.tihomir-selak.from.hr/writing/from-code-completion-to-architecture/</guid><description>A look back at how AI-assisted coding changed the questions I asked while learning and building software.</description><pubDate>Tue, 02 Jan 2024 00:00:00 GMT</pubDate></item></channel></rss>